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Warhammer Is Fun. No really.


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#1 mven

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Posted 20 August 2008 - 09:11 AM

So far this is pretty entertaining to play but it may just be the fact that since AoC I have played a grand total of like 5 hours of MMO. (Some Korean piece of shit and then a few hours of WoW). I don't think it's a great game and it's certainly not the WoW killer that every crybaby fanboi is screaming it will be. If anything it might rival AoC's numbers but even that is doubtful. I think enough of the MMO newbies that bought into Conan only to get burned by its suckitude may be a bit more cautious throwing down cash on Warhammer.

The game feels a lot like WoW as it doesn't add much in the way of actually playing your character that most of the better MMOs don't already do. You have autoattack, hotkeyed special abilities, global cooldown timer for everything, some sort of "energy" bar to manage, and a random gimmick similar to WoW rogue's combat points or a WoW warrior's rage. The world also looks like a "grittier" version of the WoW world with a fairly cartoonish feel overall. The characters aren't much more customizable than they are in WoW. You can choose faces, hair styles, eye color, scars, hair color, and some other random item. Some of the races have goofy shit, like orcs have customizable teeth. There are no settings for height or body type. The game is also heavily quest based. If you like WoW then this game will be tolerable for you. People who are sick of WoW but still liked it will perhaps find this a cozy place to do "something new". If you hated WoW this is not the game for you.

This is not the next "PvP Game". If you are mildly retarded and think DAoC is a "PvP Game" this might fill the void for you. If you are looking for a serious PvP game you will want to look elsewhere (i.e. go cry some more on the Darkfall forums or something). PvP in this game is kinda a cross between how it works in WoW and DAoC. Basically you have two teams. You can kill the people on the other team if a.) you are both in a battleground, b.) you are both in a contested area (gimpy version of DAoC Frontier), c.) they are in YOUR team's PvE area, d.) you are in THEIR PvE area AND they are flagged for RVR. So you technically PvP most everywhere but it is like the lowbie areas in WoW and has to be consentual. I have killed one person who was in my team's PvE area so far. So it's not that common in this beta at least.

Where this game is superior PvP wise to WoW is that it gives you GOOD exp for killing people. To compare, at level 10 I get about 2000 exp for turning in a quest that actually involves going and killing some mobs. An even con mob gives ~150 exp. For a player that hasn't been getting repeatedly gangraped (which lowers the amount of exp) I get about 1400 exp per kill. On top of this you also make renown (which is basically PvP EXP) and earn renown levels. These you can use as points sorta how realm ranks worked in DAoC. These let you buy better stats, more tactics, special abilities, morale abilities, etc. I think there is also supposed to be some sort of gear rewards for this but I haven't seen any.

Anyway that is the brief PvP rundown. If you have an specific questions ask and I will answer as best I can.

#2 bonedead

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Posted 20 August 2008 - 11:22 AM

That'll do pig

#3 Nubs

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Posted 20 August 2008 - 09:13 PM

Are you trying to make me cry? I was hoping this would save me!

#4 Siddhartha

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Posted 21 August 2008 - 07:03 AM

Sounds good to me. pVp exp? sign me fucking up

#5 mven

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Posted 21 August 2008 - 08:52 AM

I keep reading shit people are saying about them having Core vs Open ruleset servers. If this is something they will actually do then I think it could be a bit more amusing. Essentially an "Open" ruleset server will make this game a shittier version of WoW with more level based BG options where you can get exp for PvP. I have also heard that at present there is no raiding outside of a "king" fight to take over a town. I have no experience with high level content though so whether or not this is bullshit I dunno.

#6 bonedead

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Posted 21 August 2008 - 11:24 AM

Good, just like good ol DAoC used to be, one big ass dragon should hold em over for a while!

#7 mven

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Posted 21 August 2008 - 01:17 PM

Well it sounds like some sort of PvE raid involved in taking a city? Or maybe I am just reading that wrong? I dunno.

#8 Limbaugh

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Posted 22 August 2008 - 11:31 AM

I dont know. I think an open RvR server would be great. Especially since you get experience and the occasional loot drop.

#9 sturmur

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Posted 22 August 2008 - 01:36 PM

I like this game. Public quests are interesting and fun. Leveling is a tad slow, but I haven't PvPed yet.

Question, I loved playing a Warlock in WoW, and right now I am playing a Witch Hunter. Are there any classes that is similar to the warlock playstyle?

#10 mven

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Posted 23 August 2008 - 01:05 PM

One thing I thought was kinda cool is that you can level in any of the three areas and the quest content will still provide gear for your class. So if you are playing an archmage and your buddy is playing a witch hunter and you want to group up you can head out to the human area (just requires you running to the first contested area and taking a flight) and you won't have to worry about annoyances like not having any sort of gear drops or class trainers. On top of that there are "repairable" loot drops. These are similar to the token style loot drops in WoW. You get a repairable shoulder item or ring or something and you can take this to any merchant except some of the ones in the first town and they will be able to repair it into an item for your class no matter what class you are. I know it's gay PvE shit but it's still a few improvements over the way things were in DAoC.

On the flip side a lot of this game has the same "dead" feeling you get in DAoC. There are areas where you feel there is actually some sort of war going on but a lot of the towns are just bland and lifeless the same way all of DAoC is. You have NPCs standing around a bunch of structures that are just something to look at more than serving any purpose. I know it's nitpicky but you can tell games where people cared (WoW, EQ, EQ2) just by the fact that most structures actually have some signs of habitation. *shrug* This is really obvious if you play a more complete area like the Chaos starting area and then switch to something that just feels more thrown together like the dark elves or high elves. Even their contested areas are much cooler. Like the Chaos vs Empire area has a fucked up town to fight inside of compared to the Dark/High elves area being just a boring hilly area with a points capturable points. Some areas, races, and classes definitely got way the fuck more love.

The closest thing to a warlock would either be a squig hunter or maybe one of the turret classes (engineer, magus). I think the squig herder has a few multipurpose squigs to handle different situations and ranged attacks to DPS. The white lion might be similar as a lot of their CC is based upon their pet but they are an up close and personal melee class rather than ranged DPS. The magus/engineer have turret style pets for extra DPS. I have heard they are not so hot in PvP but of the two the Magus is supposedly the better class. I have played none of these though so I am just going on what I have read.

#11 Nubs

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Posted 25 August 2008 - 10:39 PM

I didn't get to play past rank 8 but what I got to play as the goblin shaman was pretty darn cool. Public quests wee nice but the fact that 5 of my 8 levels were achieved from PVP is what gets me horny. Damn I love that.

#12 mven

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Posted 26 August 2008 - 07:23 AM

I am just curious if you can reliably level off of PvP on an Open server. Since you can technically go into their PvE areas and kill them you should have a fairly steady supply of people to kill for exp. The real problem would be how often you get gangraped I guess haha. I think even on an open server though you still have to contend with the gay as fuck turning into a chicken bullshit. Why are people such incredible pussies?! /sigh

#13 Giiizmo

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Posted 27 August 2008 - 04:26 AM

While the chicken mechanism is gay, ganking low level players is even gayer. They should just implement a negative % modifier debuff to high levels instead of the chicken stuff; it would allow high level players to play some content they missed and offer more allies and enemies to the low level ranks.

#14 mven

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Posted 27 August 2008 - 08:54 AM

Personally I think noobs should just stop whining about getting ganked. I would prefer having to put up with getting ganked low level to not being able to help out my lower level friend getting gang raped by a bunch of people who would turn me into a chicken. *shrug* To me the whole newbie ganking thing keeps the low levels interesting and supplies a nice stream of people to keep my nerd rage level high. I mean what better goal than to catch up and rape the fuckers who made your low level life sux?! Then again it seems like everyone these days is of the mentality that PvP should at all times be fair and full of hand holding and flower giving. I don't get it even WoW isn't this pussified. : /

#15 sturmur

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Posted 27 August 2008 - 09:28 AM

QUOTE (mven @ Aug 27 2008, 03:54 PM) <{POST_SNAPBACK}>
Personally I think noobs should just stop whining about getting ganked. I would prefer having to put up with getting ganked low level to not being able to help out my lower level friend getting gang raped by a bunch of people who would turn me into a chicken. *shrug* To me the whole newbie ganking thing keeps the low levels interesting and supplies a nice stream of people to keep my nerd rage level high. I mean what better goal than to catch up and rape the fuckers who made your low level life sux?! Then again it seems like everyone these days is of the mentality that PvP should at all times be fair and full of hand holding and flower giving. I don't get it even WoW isn't this pussified. : /



I concur. I remember Hillsbrad and STV developing my inner rage for allys and giving me a reason to level faster to destroy those lowbie killing assholes...

All this is a pussification and trying to stem to thousands of petitions resulting from lowbie ganking.

#16 Biddy

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Posted 27 August 2008 - 12:03 PM

QUOTE (sturmur @ Aug 27 2008, 11:28 AM) <{POST_SNAPBACK}>
I concur. I remember Hillsbrad and STV developing my inner rage for allys and giving me a reason to level faster to destroy those lowbie killing assholes...

All this is a pussification and trying to stem to thousands of petitions resulting from lowbie ganking.



getting ganked builds character


it is all part of the circle of strife

#17 Giiizmo

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Posted 27 August 2008 - 04:07 PM

All around "fair" PVP equates to "duels", and that is just not what anyone would reasonably call PVP. I don't think anyone actually wants that.

Now, allowing newbies to get killed without a fighting chance simply doesn't make sense:

- Economic view: Mythic created content which is, from what I've gathered, fun (gasp) right from the start. There is no point to rush to rank 40 because the fun starts right from the beginning and not at the "end game". Encouraging players to rush to max level would make them miss a lot of content; content which required thousands of man hours to create.

- Philosophical view: Now the more cynical among you might not give a shit, but WHO looks like a perfect introduction to PVP for the masses. If EQ and WoW created a generation of carebears, WHO might actually breed a generation of players who will enjoy playing against other people instead of NPCs. You'd actually want to fuck up these future PK spawning grounds for the sole reason that you'd enjoy cruising around, stomping n00bs in the dirt? Fo' shame.

#18 mven

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Posted 27 August 2008 - 04:10 PM

See this is the mentality that makes people think DAoC is a PvP game.

Also I am not saying every server should be this way. Just make at least one that allows for a "real" PvP experience.

#19 Nubs

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Posted 29 August 2008 - 08:57 AM

if people really don't like getting ganked cant they just join scenarios and basically onl fight people in their range? I don't see the complaint.

#20 bonedead

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Posted 29 August 2008 - 09:57 AM

Just look at what happened to UO, I think you've pretty much got to accept the fact that we'll probably never see that again. The fact is that most people are bleeding vaginas that want most things to be easily attainable. Where we play these games for a challenge (sometimes) most people do not.





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