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#1 mven

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Posted 10 November 2008 - 10:36 AM

So since this game is terrible for off hours playtime I have been playing a lot of alts. My current favorite is my shadow warrior. They are like ultra squishy but kiting people with them is quite fun, especially classes like witch elves. They are also getting a number of buffs in the next patch I think so hopefuly it will completely roxor. *shrug*

Anyone else playing anything of note or did you all already give up on warhammer and go back to WoW?

#2 bonedead

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Posted 10 November 2008 - 03:40 PM

I've played a lot of the Destro classes and just can't get the same fun as I can on my WE, the closest to it was a Black Orc.

I made a SM on Hochland, but went back to my WE perdy quickly.

I just don't know about this game at the end. If I make it to T4 (made T3 this weekend) I think it will just be a bunch of gayness.

Apparently the only order who take keeps in T4 RvR on my server is a very small guild. The rest are PvEers/scenario fagors. Whereas my entire guild is all about RvR.

I wish they excluded 40s from scenarios, that would make the world a better place imo.

#3 Giiizmo

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Posted 10 November 2008 - 05:23 PM

Tier 4 is indeed a big bag of gay, I can vouch for that.

They're also nerfing healing next patch if all goes according to the patch notes so I'll put my RP as well as my account in the freezer and not touching the game for many months, if ever. I would have thought that Mythic, having already designed an MMO, had enough experience not to make basic mistakes like shitting all over the healer classes. It's actually common sense: healers get nerfed -> healers stop playing -> people die more often; and people don't like dying even if the penalty is almost non-existent so they'll stop playing as well eventually.

#4 bonedead

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Posted 10 November 2008 - 10:03 PM

It's like they didn't have a beta.

#5 bonedead

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Posted 11 November 2008 - 11:30 AM

So Jil I messaged you on Warhammer Alliance cus this place was down and I feared teh worse sad.gif

I'm pretty much coming to your server, in a nutshell, because my goddamn server is gay. It is Core, which means it houses a ton of PvE server WoWfags, Order doesn't take T4 keeps because "destro will just zerg them back once we go to bed". My guild is considered the big newb zerg guild (I thought I was randomly messaged by the GL with an invite because I was so obviously badass) which is also teh suck.

I have tomorrow off and I'll be wtf wasting all my damn day on a new dude.

Your server is pretty balanced and active in the endgame ORvR amirite? Things are looking good? That is what I gathered from your server's Warhammer Alliance forum.

Ugh, I just can't believe I leveled to 24 on a friggin Core server like a newb.

#6 mven

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Posted 11 November 2008 - 11:43 AM

My server is improving a ton in the ORVR area though right now I think it is going to be heading more towards tons of guerilla warfare where small groups are just raping and taking over everything trying hard to get a zone capture. We tried large scale a few times and if both sides field the majority of their numbers the zone just crashes haha. Even halving the numbers it's just unplayable. So hopefully destruction will get the picture too and stop with their massive zerging. Order is making a pretty decent comeback after the server merge enticed several larger more organized order guilds to move to hochland to combat the destruction guild Ruin which is like one of the biggest zerg guilds in the game with 300ish active members. So right now our biggest issues are the fact that the server can't handle some of the fights we can bring, and the zone capture mechanic is terrible. Hopefully mythic will address this type of shit soon.

#7 bonedead

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Posted 11 November 2008 - 12:06 PM

Sounds great, now to decide on a class.

I'm thinkin WH since I already played a WE. I wish there were websites with easily accessible info regarding classes/abilities/mastery etc

#8 Giiizmo

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Posted 11 November 2008 - 05:58 PM

Sir, wardb.com not good enough?

By the way, my situation is very similar to yours even though I'm on a RP ORvR; Destro zergs, Order newbs and lots of PvE gayness with hardly any world RvR, yay.

#9 mven

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Posted 12 November 2008 - 10:32 AM

Srsly I wouldn't play a witch hunter or a witch elf to 40. You will quickly become disappointed I think unless all you care about is 1v1. 1v1 the witch hunter is probably the best class in the game. They completely destroy witch elves if played right. If you want to raep I would play a ranged DPS class. BW are definitely OP and SW probably will be after the patch. WL and WH are just so squishy that really all you can do with them is try to gank healers before you get wtfpwned in larger world pvp. Healers are currently slated to get a HUGE nerf next patch which most people are baffled by. This could potentially cause a ton of healers to quit or reroll and the lack of healers will probably cause a ton of other people to quit as well. Doesn't make much sense to me.

Also the little patch yesterday seems to have fucked a lot of people as well. They changed the wards to where they are required to damage the buffed mobs that they help tank. From what I understand now if you have 0 wards you do 0 damage, 1 ward 20% damage, 2 wards 40% damage, 5 wards 100% damage. While I know most of you don't give a fuck about PvE content keep in mind that these wards are also required for fortresses, city PQs during capture, and king fights. All that really matters though is I got the last 2 pieces of sentinel I wanted yesterday so I have 5 wards for lost vale omg teh power.

My shadow warrior is up to level 13 now. I know. Total badass. I also have a 9ish Archmage, a 10ish Bright Wiz, a 12 Witch Hunter and a 6ish War Priest. If you wanna do some t1/2 shit. La de da.


#10 Giiizmo

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Posted 12 November 2008 - 05:38 PM

Yeah, I'm slowly coming to the conclusion that this game is just the same PvE bullshit in a PvP disguise. Gearing for fortresses and city raids? Fuck that. Not to mention that there's no incentive to defend keeps. Sigmar's Hammer (guild tavern) and the Destro equivalent as well as all its nifty commodities should reside inside keeps, not in the goddamn capital city.

Also, if 1.05 goes live and healers aren't shown a little love, I'll quit this POS game. Seriously, no healing-specific ToK unlocks, shitty pseudo-hybrid gear that looks like ass (rune priests), weak healing that can barely compensate the DPS from even just one player, healers always ending at the end of the contribution list in PQs and keep raids... I've never felt so weak as a healer in any MMO to date.

Fuck Mythic and its bullshit.

#11 bonedead

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Posted 13 November 2008 - 09:17 AM

Yeah Jil that is pretty much what I want. I'm not a group player I have discovered. My favorite thing though is to gank healers, I love when they run and I stack dots all over their faces and they're like oh he isn't doing much damage and then the dots roll in.

There is no better feeling than chasing a healer through his team, dodging the blocks, getting beat on by a train of fags and getting the kill right before I die. It's better than going 1:1 in CS because the one guy you got is the most important one, whereas in CS you're just canceling yourself out by getting 1 kill.

As a soloist I can be a hero, not so much when I'm just another shmoe in the crowd. Rogues are supposed to be squishy against big DPS, as long as I keep my wounds and my str high, maybe some toughness, and focus on only 2 resists I think I'll be just fine for what I enjoy.

Hey how about you take some T2 keeps buddy, I need to buy new renown gear! We don't have a single keep it is depressing. On the forums Order is bragging about getting PvE encounters down, jesus christ. PvP game, PvP server, and they still PvE!!!!! I blame WoW so goddamn much.

#12 Giiizmo

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Posted 13 November 2008 - 09:58 AM

QUOTE (Giiizmo @ Nov 13 2008, 12:38 AM) <{POST_SNAPBACK}>
Yeah, I'm slowly coming to the conclusion that this game is just the same PvE bullshit in a PvP disguise.



#13 bonedead

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Posted 13 November 2008 - 11:41 AM

It really isn't though imo. Iunno maybe it is because I'm not there yet, but I'd venture to say that the gear really doesn't matter that much. If you just tried to raise your renown rank to get the better renown gear, it would be comparable I'm sure. The problem imo is all of the people from WoW coming into the game with their WoW mentality of having to grind rep and do all of this stupid shit to just compete when it probably isn't necessary.

If I ever have to pve raid for gear I'm going to quit. I mean really how important is gear when it comes to min/maxing stats. It doesn't matter how uber your phats is if you can't defend yourself against a guy strafing circles around you (my specialty, my favorite is switching direction when they finally catch up lol).

From what I've seen in the epic gear everyone is going crazy about HAVING to get is it just adds a little to a lot of things with a couple stats standing out. That shit just doesn't matter, there is so much room for skill that I really doubt it matters, I mean shit, you can strafe and fire abilities at the same time, not "you were strafing in combat" crap. You can block with collision detection, knockback, it feels a lot more dynamic than most MMOs. As I said in my last blog post, it is a lot like CS in the way it feels (including and excluding scenarios) which makes me think, hey, I don't need the awp, the MP5 shoots bullets too and kills just as quick if you aim at the head. In WAR aiming at the head is using your abilities as efficiently as possible (positionals, staying out of cone of fire, cycling through targets).

As a WH (and WE) I get a lot of tools that allow me to handle the majority of classes. Say I'm jumping a Shaman and the Sorc next to him starts firing at me, I target the sorc and silence his fag ass, maybe fire off my execution which is a huge dot over 10 secs. In the heat of battle he may be running away thinking I'm still hitting him which gives me plenty of time to wear down the Shaman some more. Most people lose their heads in battle, I go fucking crazy, if I have heals omg is it ever amazing. Sometimes I just starting killing people and the next thing I know we're at their spawn getting killed by their guards controlling every point and/or the ball. Only when I have heals though.

I am very sacrificial, if that makes sense. I'll die for what I consider to be the greater good of the team, usually by taking out a healer, delaying reinforcements, assassinating ball carriers (even tanks, bitch). A lot of what I do feels like crowd control, except I don't keep them still I keep them moving and subsequently not casting. I'm like a sheep dog.

Only thing that sucks about WH is that I don't get my use from stealth, take dmg everytime you move skill, until the later T4 levels. Already got it on my WE, so I'll be missing that.

The WH Mastery doesn't make as much sense to me as WE did. For WE I was able to make an easy choice because 3 of my main used skills were in 1 tree, that tree also had some nice tactics and abilities to match my style. WH, not so much.

Jil, do you know if CDs on melee abilities rely on weapon speed at all? On my WE I tried to keep the lowest Weapon Speed possible thinking it allowed me to spam more quickly. However since I've got a friggin gun in my offhand now, I find myself using whatever has the most DPS instead. I haven't noticed a difference in my recent switch from 1.9 SPD to 2.8 or so, but it's just one of those things I need to figure out.

Oh and take some goddamn T2 keeps bitch, I need new phats.

#14 bonedead

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Posted 13 November 2008 - 11:51 AM

Hey Jil, you can rejoice! They reverted the changes to the ward system.

#15 Giiizmo

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Posted 14 November 2008 - 04:30 AM

QUOTE (mven @ Nov 12 2008, 05:32 PM) <{POST_SNAPBACK}>
...While I know most of you don't give a fuck about PvE content keep in mind that these wards are also required for fortresses, city PQs during capture, and king fights. All that really matters though is I got the last 2 pieces of sentinel I wanted yesterday so I have 5 wards for lost vale omg teh power...


Yeah, sorry about replying with quotes because I know it's a weak way of answering someone or making a point but how else should I explain it? You have to farm loot in order to take part in PvP events. That doesn't sound like some PvE bullshit copout from Mythic to you? Sure, the gear itself is atrocious, but without these stupid wards, you'll get your ass handed by the big monsters that represent the might of the other realm. So, basically, you won't get to kill the king of Altdorf or Inevitable City if you don't "gear up".

#16 bonedead

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Posted 14 November 2008 - 06:01 AM

Yeah but I just said they reverted the changes to the ward system.

QUOTE (Mythic)
In response to player feedback we have reverted the recent change to the Ward system on high level encounters throughout the game. Players will once again do regular damage and the set bonus will only impact your resistance to the encounter’s attacks.

The ward system will continue to undergo further testing and development on our internal and public test servers. In the future we intend to introduce improvements to not only the ward system but to the item rewards tied to the system as well.

Please note if your character is currently logged in you will need to un-equip and re-equip the pieces in order for this change to take effect.


#17 Giiizmo

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Posted 14 November 2008 - 06:29 AM

Hitting NPCs are one thing, how about surviving more than a couple of hits from them?

#18 mven

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Posted 14 November 2008 - 11:00 AM

You definitely will have to have wards to be worth a shit in any of those fights. But you can get the pussy wards from "PvP" pretty easily now. And I think the ones from city PQs are retardedly easy also. Though I have never confirmed this.

The armor sets all pretty much suck outside of needing them for wards. You can build a much more viable pvp set out of trash gear. I think the wards are mythics shitty way of making you need to gear up without making you OP in PvP.

Weapon speed doesn't do anything except maybe make for harder or faster hitting normal attacks which may help with procs but since your procs only fire as a WH from your finishers I don't think it matters much.

I also think this is a PvE game just like I think DAoC was. This is just WoW-ified DAoC imo.


#19 bonedead

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Posted 16 November 2008 - 03:47 AM

Yeah the WH really feels lacking, compared to the WE anyway. I mean damn could I tear people apart in seconds as a WE, move on to the next and do it all over again. With the procs being so powerful, low weapon speed, dual wield, they would go off all the time. It was what I built my spec around and it was amazingly OP, having trouble finding an amazingly OP path as a WH.

I took your advice and tried out SW and BW. I'm leaning more towards the BW, big crits is niiice. Got it to 9 yesterday, the SW is like 6 because the BW just rakes in the dmg which is what I love doing. Hide in teh bushes and spam fireballs. That one spell rules, shoot a fireball at your target and it hits everyone near him within 20ft. Sweet balls dmg.





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